![]() ![]() Occasionally NPC Factions will launch an invasion against Factions they’re hostile towards. Should relations with an NPC Faction turn hostile their Dwelling will start creating raiding units.Įach Dwelling has its own combat map and are destroyed once conquered. If relations with an NPC Faction are about to turn hostile it will trigger a special event. Declining the demand will further lower opinion. If opinion falls sufficiently NPC Factions might send a demand that scales with how low opinion is and how much has the game progressed. Dwellings have resource yields comparable with the Golden Landmarks. Once opinion improves enough the Dwelling can be annexed. Unique units can be recruited, the maximum tier depending on opinion. Each Faction has at least 5 unique units, including a Tier IV unit, and a set of unique mods and operations that Primary Factions can acquire from them. In order for the sector to be claimed the NPC Faction will have to be annexed or removed.Įach NPC Faction has its own set of quests that can be offered if relations remain peaceful. Each NPC Faction originates from a Dwelling which controls a sector and may expand into the surrounding sectors. NPC Factions and not playable but may expand like the Primary Factions can.
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