It’s also unavoidable if you aren’t playing online, an AI-powered Julianna will pop in on occasion instead. It’s a cool concept, but I mostly just found it annoying to be on a good run and have someone jump in and kill me in the middle of a carefully planned mission. While the story puts you in the role of Colt, you can also play as Julianna and wreak havoc on another player’s game. Likewise, Deathloop has an interesting take on multiplayer. It’s really frustrating to not be able to take a pause when real life interferes with playing the game. Many of the missions are short, so it’s not always a problem, but some can drag on quite a bit, particularly when it comes to finally taking down the visionaries. Despite being a primarily single-player experience, you can’t save Deathloop mid-mission instead, the game only saves when Colt leaves an area. I really only have a few small nitpicks with Deathloop, and they mostly have to do with some artificial techniques the game uses to create tension.
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